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Top 10 maps in Dead by Daylight

Dead past Daylight has seen a lot of content updates since its release in June 2022. New survivors and killers, from original creations to popular horror figures such equally Laurie Strode and Michael Myers from Halloween, have been added. Occasionally, the game adds a new map. With over thirty maps to play on, there are definitely some that are better than others.

10. Backwater Swamp – Grim Pantry

Screenshot by Gamepur

This eerie map has tall grass, making information technology perfect for survivors to hide in. However, the alpine grass can also exist utilized by killers, such equally stealth killers like Ghostface, or ones who tin can lay traps like Trapper or the Hag. The location of the pallets isn't obnoxious like they are on Springwood. There are tight areas, such every bit the insides of the diverse dilapidated structures, that if survivors aren't too careful, the killer can catch them off guard and knock them into the Injured or Dying state. Survivors will also have an incredibly hard time trying to find any Hex Totems considering they can hands alloy in with the environment.

9. Red Woods – Temple of Purgation

Image via Behaviour Interactive

The Temple of Purgation was released aslope the Plague in March 2022. This map features a nice-looking temple as its main structure in the eye of the map. Information technology's a ii-floor building containing doors that can only be opened by completing their accompanying generators. By doing so, they'll open, giving survivors some other get out to leave from if they're being chased by the killer. Depending on the RNG, there'south a chance that the basement can exist spawned in the temple itself, making it easier for the killer to claw anyone trying to work on the generator inside.

8. Grave of Glenvale – Expressionless Dawg Saloon

Paradigm via Behaviour Interactive

The Dead Dawg Saloon is incredibly small. This means that it's very easy for the killer to discover survivors. The map is aesthetically pleasing, definitely giving off the vibes of an abased town in the wild west. While this map does favor killers due to how small it is and how shut in proximity each generator is to each other, there are some tricks that survivors have up their sleeve. They tin can utilize the structures to assistance hide from the killer and suspension their line of sight, making information technology hard for killers like Michael Myers and even the Gunslinger to use their powers.

seven. Ormond – Mount Ormond Resort

Paradigm via Behaviour Interactive

Released alongside Legion in December 2022, this pretty winter map is incredibly brilliant thanks to the lightning and the snow, making it piece of cake for the killer to spot survivors. This is a prissy change as many of the maps are dark causing the survivors to hands camouflage with the map. There'southward besides the club, which serves equally the main structure. In that location are giant holes in the social club, giving the killer a chance to peer inside to see if there are any survivors working on the generator inside. Survivors highly benefit from playing on the Mount Ormond Resort because it's a big map with generators spread out across the behemothic expanse.

vi. Yamaoka Manor – Sanctum of Wrath

Image via Behaviour Interactive

The Sanctum of Wrath was added alongside the Oni in December 2022. The shrine in the centre has a high enough pinnacle for both survivors and killers to oversee the area. One of the big things going for this map in terms of the killer is that, unlike a lot of main structures in the game, the shrine is terrible for looping. Information technology doesn't have whatever windows, meaning survivors are express to merely going in and out of ane of the two entrances to the shrine and circumvoluted around it. Survivors benefit from the generators existence spread out very far from each other, meaning they'll have an easy time getting generators washed unless the killer is constantly applying pressure.

5. Forsaken Boneyard – Eyrie of Crows

Paradigm via Behaviour Interactive

What makes this map so great is just how cute and unique it is. In that location'south an incredible amount of detail that went into this map, such every bit the ink blobs floating up towards the sky and the gigantic tower existence fused with a tree. The design was heavily inspired past the Chilean deserts, which nosotros recollect the developer Behaviour Interactive nailed. It'south a medium-sized map, significant players won't accept to trek a mile simply to get from one end of the map to the other. This map is a little favored towards survivors, only if a killer can focus on the main building in the center, they'll have a decent time on this map.

4. Crotus Penn Asylum – Father Campbell's Chapel

Paradigm via Behaviour Interactive

Father Campbell'due south Chapel has a lot of objects and structures scattered throughout. This could be used to a survivor'due south reward because they can hide backside these objects. However, at the same time, if they're discovered by the killer, they'll have a difficult time escaping them. There's a chapel directly in the middle with two floors and multiple windows. Players establish in this surface area tin loop effectually the edifice by vaulting out of a window, heading back inside, going upwards a set of stairs, and vaulting out of that same window. Overall, Father Campbell'due south a adequately balanced map that both sides will enjoy playing on.

3. Macmillian Estate – Coal Tower

Image via Behaviour Interactive

The Coal Tower is an incredibly small map. There's a tall structure in the centre with a generator inside, which a killer will more than oftentimes than not find one or two players working on as getting rid of that generator provides a lot of relief for survivors. The loop potential with this edifice equally well as the pallet placement throughout the map is quite nice. The exit gates are usually close together, making it easier for killers to go from i to the other. Lastly, putting a survivor on a hook that's located on a hill makes it easy for the killer to spot whatsoever other actor trying to save them. Over again, just like Male parent Campbell's Chapel, this is a nicely balanced map for both sides.

two. Coldwind Farm – Torment Creek

Paradigm via Behaviour Interactive

Torment Creek is a large map with a lot of corn to help survivors lose the killer if they're in a hunt. The generators are far apart enough so that a killer can't camp iii generators at once unless survivors only do generators on i side. However, what aids killers on this map is that there aren't a lot of structures for survivors to loop around, making chases less annoying. There's also a generator in the fallen silo where killers can easily meet through and spot a survivor thanks to the large openings in the construction.

1. Macmillian Estate – Suffocation Pit

Paradigm via Behaviour Interactive

Despite its old age, the Suffocation Pit is a nice map to play on no matter if y'all're a killer or a survivor. Depending on RNG, at that place can be three generators near the mine on this map, which in our stance, creates a lot of tension and fun for both sides. Survivors are forced to play strategy by having 1 player lure a killer abroad while the residue get generators done. There are also walls in the middle for survivors to break line of the sight with the killer, but once you're out of that area, the killer can spot you pretty easily and accept a better time chasing you lot.

Source: https://www.gamepur.com/guides/top-10-dead-by-daylight-maps

Posted by: renodards1966.blogspot.com

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